I flat out carried a game earlier in the week by crushing a Heimerdinger in the solo lane. To be fair, Nasus is utterly devastating against non-mobile teams. Nasus is notably missing the dash/speed modifier, which makes him heavily reliant on Ghost against mobile teams. Each of those characters have great damage, a stun or slow, a dash or speed modifier, and some sort of heal or shield. When I consider Nasus up against many of the other tanky DPS characters – Jarvan, Rumble, Renekton, Xin Zhao – I can’t help but think he’s missing a little something. Unfortunately, though, it is countered by Mercury Treads, especially if the target also has a dash of some kind. If a carry makes the mistake of buying Berserker’s Greaves that slow feels almost like a stun. With no gap-closing skill, he relies heavily on Wither and the crowd control of his teammates (or foolishness of his opponents) to dish out damage.ĭon’t get me wrong, Wither is a great skill. That’s true for a lot of characters, but for Nasus it seems even more so. I’ve caught a few Nasus games so far this week, and in each I’ve been reminded of one of Nasus’ great downfalls – he requires a competent team to truly excel. Stay tuned for next week’s champ of the week. I don’t think this would tip him over the edge into OP status, just make him a bit more competitive with characters like Renekton (9 second CD stun at rank 5), Jarvan (12 second Standard CD), and Rumble (10 second CD stacking slow). Without it, Nasus is just a big dog, waiting to be kited. Wither gets hard-countered by Mercury Treads. Though it retains a flat mana rate and 15 second cooldown, I really think it needs a little buff. If I could change on thing about Nasus, it would be to lower the cooldown on Wither. He also gets good move speed once he has a Trinity, but as has been mentioned, that requires a nice farm if you’re planning to have any defensive stats. Wither is close, but not enough in a lot of cases. My impressions remain mostly unchanged – Nasus is really missing that key gap-closing skill. When I did pick Nasus, though, I was able to have another very solid game with him. When my teammates pick three physical champions, two of which are already melee, Nasus probably isn’t the right choice. I was only able to play one more game with Nasus, mostly because I don’t think it’s fair to the champ of the week to play him/her when it will hurt the team comp in a serious way.
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